II.MetaLine Origin Assets

II.MetaLine Origin Assets

1.Guild Gift Pack

MetaLine Origin ’s guild gift pack contains limited edition heroes and pets, which includes rare blind box* 1, legendary blind box* 1, epic blind box* 1, pet blind boxes*2, and the NF obtained in blind boxes can enhance game efficiency, increasing the earnings in MetaLine Origin.

2.Guild Heroes NFT Introduction( ERC721)

Heroes are divided into guild heroes and recruited heroes:

  • Guild heroes: Obtained by opening Guild Blind Boxes, which NFT cards will have Guild Hero tags attached.

  • Recruited heroes: Obtained by using ETH in the training ground. There is a limit to the number of heroes that can be recruited daily.

Qualities of the heroes:

  • The levels of guild heroes are: N, R, SR, SSR, UR.

  • The levels of recruited heroes are: N, R, SR, SSR, UR. ( There are slight differences in attributes compared to guild heroes).

Hero Attributes: Hero attributes are divided into two main categories: mining and combat. Mining attributes can significantly increase Ocean income, while combat attributes can enhance PVP,PVE capabilities.

  • Mining attributes include: collection bonus, production bonus, sales bonus, speed bonus, load capacity bonus, range bonus.

  • Combat attributes include: attack, defense, health, accuracy, evasion, critical hit, critical hit resistance, speed.

Hero Function:

  • You can dispatch heroes to the battlefield to gather materials. The higher the quality of the hero, the more efficient the gathering.

  • Heroes can be dispatched to the production line of the factory. The higher the quality of the hero, the greater the production efficiency.

  • Heroes can be dispatched to the fleet to improve transportation efficiency. The higher the quality of the hero, the better the efficiency improvement effect.

  • Heroes can be dispatched on expeditions, which is a unique system in the game that can generate Metaline origin tokens and NFT rewards. Higher-quality heroes have a higher reward generation efficiency. For more details, please refer to the expedition system.

  • Hero NFT has a lifespan, and after the lifespan is exhausted, it needs to be recharged by Ocean token. Each hero NFT can be recharged once. Once the lifespan is exhausted, the hero cannot work, but can be used for synthesis staking.

  • Quality

    ocean value

    Consumption Calculation Formula

    Production Consumption Calculation Formula

    N

    3200000

    =Current Remaining Life%-0.286*Collection Quantity/ocean value

    =Current Remaining Life%-1*Production Goods Price*Production Quantity/ocean value

    R

    12000000

    =Current Remaining Life%-1.074*Collection Quantity/ocean value

    =Current Remaining Life%-3.75*Production Goods Price*Production Quantity/ocean value

    SR

    16000000

    =Current Remaining Life%-1.547*Collection Quantity/ocean value

    =Current Remaining Life%-5.4*Production Goods Price*Production Quantity/ocean value

    SSR

    18400000

    =Current Remaining Life%-1.862*Collection Quantity/ocean value

    =Current Remaining Life%-6.5*Production Goods Price*Production Quantity/ocean value

    UR

    31920000

    =Current Remaining Life%-2.864*Collection Quantity/ocean value

    =Current Remaining Life%-10*Production Goods Price*Production Quantity/ocean value

    Transportation Consumption Calculation Formula

    Sales Consumption Calculation Formula

    N

    3200000

    =Current Remaining Life%-1*Total Price of Goods/ocean value

    =Current Remaining Life%-1*Sale Price of Goods*Sale Quantity/ocean value

    R

    12000000

    =Current Remaining Life%-3.75*Total Price of Goods/ocean value

    =Current Remaining Life%-3.7*Sale Price of Goods5*Quantity Sold/ocean value

    SR

    16000000

    =Current Remaining Life%-5.4*Total Price of Goods/ocean value

    =Current Remaining Life%-5.4*Sale Price of Goods*Sale Quantity/ocean value

    SSR

    18400000

    =Current Remaining Life%-6.5*Total Price of Goods/ocean value

    =Current Remaining Life%-6.5*Sale Price of Goods*Quantity Sold/ocean value

2.1 Guild Hero Profession

Occupation Number

Occupation

Probability

1

Vampire

25%

2

Adventurer

25%

3

Assassin

25%

4

City Defense Army

25%

3.Guild Pets NFT Introduction (ERC721)

Acquiring a pet:

  • Guild Pets: Obtained from Guild Blind Box.

Pet Attributes: Pet attributes are divided into two main categories: mining and combat. Pets can be used in conjunction with heroes to enhance Ocean efficiency, and combat attributes improve PVP,PVE abilities.

  • Mining attributes include: collection rewards, production rewards, sales rewards, speed rewards, load capacity rewards, range rewards, expedition rewards.

  • Combat attributes include: attack, defense, health, accuracy, evasion, critical hit, critical hit resistance, speed.

Pet Function

  • You can dispatch pets to automatically collect materials.

  • Pets can be dispatched to the production line along with heroes, stacking attributes to improve production efficiency.

  • Pets can be transported together with heroes, stacking attributes to improve transportation efficiency.

  • Pets can follow heroes into battle, increase rewards. Later on: pets can be trained in the training ground, upgrading pets requires consumption of Ocean, and the higher the level, the more combat attributes can be enhanced.

  • Pet NFT has a lifespan, and after the lifespan is exhausted, it needs to consume Ocean to replenish its lifespan. Each pet NFT can be replenished once. After the lifespan is exhausted, it cannot work, but can be used for synthesis staking.

Quality

ocean value

Consumption Calculation Formula

Production Consumption Calculation Formula

N

3200000

=Current Remaining Life%-0.286*Collection Quantity/ocean value

=Current Remaining Life%-1*Production Goods Price*Production Quantity/ocean value

R

12000000

=Current Remaining Life%-1.074*Collection Quantity/ocean value

=Current Remaining Life%-3.75*Production Goods Price*Production Quantity/ocean value

SR

16000000

=Current Remaining Life%-1.547*Collection Quantity/ocean value

=Current Remaining Life%-5.4*Production Goods Price*Production Quantity/ocean value

Quality

ocean value

Transportation Consumption Calculation Formula

Sales Consumption Calculation Formula

N

3200000

=Current Remaining Life%-1*Total Price of Goods/ocean value

=Current Remaining Life%-1*Sale Price of Goods*Sale Quantity/ocean value

R

12000000

=Current Remaining Life%-3.75*Total Price of Goods/ocean value

=Current Remaining Life%-3.7*Sale Price of Goods 5*Quantity Sold/ocean value

SR

16000000

=Current Remaining Life%-5.4*Total Price of Goods/ocean value

=Current Remaining Life%-5.4*Sale Price of Goods*Sale Quantity/ocean value

3.1 Introduction to Pet Professions

Pet ID

Pet Name

Probability

1

Jormungand the World Snake

50%

2

Satt the King Boar

50%

4.Guild NFT Basic Attributes

Basic Attributes

Quality level

Collection quantity

Production speed bonus

Store sale bonus

Loading capacity bonus

Speed bonus

Flight surcharge

Computing power

N

5

40%

40%

4%

4%

4%

40

R

19

150%

150%

15%

15%

15%

150

Guild NFT

SR

25

200%

200%

20%

20%

20%

200

SSR

29

230%

230%

23%

23%

23%

230

UR

50

399%

399%

40%

40%

40%

399

Reminder: Special Occupations

  1. 2 random attributes for collection and production speed

  2. 1 random attribute for loading capacity, speed and distance, so 3 attributes in total

4.1 Probability of the blind boxed

Rare blind box

Quality level

Value

Probability

N

40

92.5%

R

150

5.5%

SR

200

2.0%

Legendary Blind Box

Quality level

Value

Probability

N

40

54.5%

R

150

30.5%

SR

200

10.0%

SSR

230

5.0%

Epic Blind Box

Quality level

Value

Probability

R

150

30%

SR

200

51%

SSR

230

14%

UR

399

5%

5.Ship NFT( ERC721)

  • Ships are obtained by entering ports, building shipyards and constructing ships. Each port has its different ships, which are constructed using various resources collected in the game.

  • Obtain a ship: The ship can be built at the shipyard in the port, and the process requires ETH.

  • Ship Classification: Ships are divided into two types: merchant ships and warships. Merchant ships are for transporting goods, while warships are for combat.

  • Ship Attributes: Ship attributes are mainly divided into two categories: mining and combat.

  • Combat attributes include: attack, defense, health, accuracy, evasion, critical hit, critical hit resistance, speed.

Speed of

Loading capacity

Range of Voyage

Pisa

Quality

Level 1 attribute

Level max attribute

Level 1 attribute

Level max attribute

Level 1 attribute

Level max attribute

Required materials

Novice

3

1000

448

Maple*3375

Iron *3375

Venus

D Ship

1

2.6

10000

26780.33494

448

891

Maple*6750

Iron *6750

C Ship

1

2.6

13333

35706.22058

448

891

B Ship

1

2.6

16666

44632.10622

448

891

A Ship

1

2.6

25000

66950.83736

448

891

S Ship

1

2.6

58333

156217.7278

448

891

Loki

D Ship

1.2

3.2

15000

40170.50242

448

891

Maple*10125

Iron*10125

C Ship

1.2

3.2

20000

53560.66989

448

891

B Ship

1.2

3.2

25000

66950.83736

448

891

A Ship

1.2

3.2

38333

102657.0579

448

891

S Ship

1.2

3.2

88333

236558.7327

448

891

Triceratops

D Ship

1.4

3.7

20000

53560.66989

448

891

Maple*9000

Yellow rosewood*9000

Iron*9000

C Ship

1.4

3.7

26666

71412.44116

448

891

B Ship

1.4

3.7

33333

89266.89047

448

891

A Ship

1.4

3.7

50000

133901.6747

448

891

S Ship

1.4

3.7

116666

312435.4557

448

891

Pioneer

D Ship

1.6

4.2

25000

66950.83736

448

891

Maple*11250

Yellow rosewood*11250

Iron*11250

C Ship

1.6

4.2

33333

89266.89047

448

891

B Ship

1.6

4.2

41666

111582.9436

448

891

A Ship

1.6

4.2

63333

169607.8953

448

891

S Ship

1.6

4.2

146666

392776.4605

448

891

Old Jack

DShip

2

5.3

30000

80341.00483

448

891

Maple*13500

Yellow rosewood

*13500

Iron*13500

Pirate Flag of

Pisa*1

C Ship

2

5.3

40000

107121.3398

448

891

B Ship

2

5.3

50000

133901.6747

448

891

A Ship

2

5.3

75000

200852.5121

448

891

S Ship

2

5.3

175000

468655.8615

448

891

Speed of navigation

Loading capacity

Range of Voyage

Marseille

Quality

Level 1 attribute

Level max attribute

Level 1 attribute

Level max attribute

Level 1 attribute

Level max attribute

Required materials

Proxima Centauri

D Ship

1.1

2

11666

31241.93875

575

1144

Wutong wood*8100

Iron*8100

C Ship

1.1

2

15000

40170.50242

575

1144

B Ship

1.1

2

18333

49096.38805

575

1144

A Ship

1.1

2

28333

75876.723

575

1144

S Ship

1.1

2

65000

174072.1771

575

1144

Green tea

D Ship

1.4

3

16666

16666

575

1144

Wutong

wood*12150

Iron*12150

C Ship

1.4

3

23333

62486.55553

575

1144

B Ship

1.4

3

28333

75876.723

575

1144

A Ship

1.4

3

43333

116047.2254

575

1144

S Ship

1.4

3

98333

263339.0676

575

1144

Miss Purple

D Ship

1.6

4

23333

23333

575

1144

Wutong

wood*10800

Flax*10800

Iron*10800

C Ship

1.6

4

30000

80341.00483

575

1144

B Ship

1.6

4

36666

98192.77611

575

1144

A Ship

1.6

4

55000

147291.8422

575

1144

S Ship

1.6

4

128333

343680.0724

575

1144

Golden Octopus

D Ship

1.8

4

28333

75876.723

575

1144

Wutong

wood*20250

Flax*20250 Iron*20250

C Ship

1.8

4

36666

98192.77611

575

1144

B Ship

1.8

4

46666

124973.1111

575

1144

A Ship

1.8

4

70000

187462.3446

575

1144

S Ship

1.8

4

161666

432946.9629

575

1144

Death Knight

D Ship

2.2

5

33333

89266.89047

575

1144

Wutong

wood*24300

Flax*24300

Iron*24300

Pirate Flag of Marseille *1

C Ship

2.2

5

45000

120511.5073

575

1144

B Ship

2.2

5

55000

147291.8422

575

1144

A Ship

2.2

5

83333

223168.5652

575

1144

S Ship

2.2

5

193333

517752.2496

575

1144

5.1 Ship Functions:

  • Load and transport goods to other ports.

  • Expedition: Ships can load Ocean and explore unknown territories. The higher its attributes, the higher the production reward efficiency.For more information, please refer to the expedition system.

5.2 ship Maintenance:

  • Everytime during the transportation process, the durability of the ship decreases 1 point. When the ship's durability reaches 0, it needs to be repaired at the shipyard. Ship repair requires a certain amount of time, as well as a small amount of materials and Ocean.

6.Port Certificate NFT (ERC721)

  • The port certificate is issued by the port to the player. Player can only purchase one certificate at each port.

  • Obtain port certificate: Purchase from the port NPC, the cost is ETH.

6.1 Port certificate function:

  • Allow the use of storehouses, factories, and stores at the port.

  • Record information about players' storehouses, factories, and shops at the port.

6.2 Cost of port certificate:

  • Currently, two ports are available: Port Pisa and Port Marseille. The voucher fee for Port Pisa is 5 USDT (or equivalent ETH), for Port Marseille, 5.5 USDT (or equivalent ETH).

  • The validity period of the monthly ticket for first-time purchase is 30 days.

  • After the expiration, factories, stores, storehouses, and shipyards will be no longer available.

6.3 Renewal Rules:

  • You may start renewing when there are 3 validity days remaining. The renewal options are 30 days, 60 days, and 90 days.

  • The price for a 30-day ticket is calculated as (port certificate price * 0.2) + (port certificate price + total cost of building upgrades) / port certificate price.

  • The price for a 60-day ticket is calculated as (port certificate price * 0.2)+(port voucher price + total cost of building upgrades)/ port certificate price * 1.8.

  • The price for a 90-day ticket is calculated as (port certificate price * 0.2)+(port voucher price + total cost of building upgrades)/ port certificate price * 2.4 .

7.Account Level

The number of collection dispatches and the use of port certificate in MetaLine origin are closely related to the level of the player’s account. Upgrade buildings, collecting materials and producing products can all earn experience for the account.

7.1 Account Level and Number of Miners

Port Certificate

Access Level Restriction

Number of miners

Port 1

1

5

Port 2

10

10

Port 3

20

15

Port 4

30

20

Port 5

40

25

Port 6

50

30

Port 7

60

35

Port 8

70

40

Port 9

80

45

Port 10

90

50

7.2 Experience required for upgrading the account

Level

Experience required

for upgrading

Level

Experience required

for upgrading

Level

Experience required

for upgrading

Level

Experience required

for upgrading

Level

Experience required

for upgrading

1

6000

21

1630000

41

239570000

61

4209570000

81

689369570000

2

22000

22

2290000

42

244570000

62

6449570000

82

703869570000

3

38000

23

2950000

43

249570000

63

8689570000

83

718369570000

4

54000

24

3610000

44

254570000

64

10929570000

84

732869570000

5

70000

25

4270000

45

259570000

65

13169570000

85

747369570000

6

86000

26

4930000

46

264570000

66

15409570000

86

761869570000

7

102000

27

5590000

47

269570000

67

17649570000

87

776369570000

8

118000

28

6250000

48

274570000

68

19889570000

88

790869570000

9

134000

29

6910000

49

279570000

69

22129570000

89

805369570000

10

150000

30

7570000

50

284570000

70

24369570000

90

819869570000

11

232000

31

12570000

51

1924570000

71

38869570000

91

1659869570000

12

314000

32

17570000

52

1929570000

72

53369570000

92

2499869570000

13

396000

33

22570000

53

1934570000

73

67869570000

93

3339869570000

14

478000

34

27570000

54

1939570000

74

82369570000

94

4179869570000

15

560000

35

32570000

55

1944570000

75

96869570000

95

5019869570000

16

642000

36

37570000

56

1949570000

76

111369570000

96

5859869570000

17

724000

37

42570000

57

1954570000

77

125869570000

97

6699869570000

18

806000

38

47570000

58

1959570000

78

140369570000

98

7539869570000

19

888000

39

52570000

59

1964570000

79

154869570000

99

8379869570000

20

970000

40

57570000

60

1969570000

80

169369570000

100

9219869570000

7.3 Experience gained by upgrading buildings

Factory Upgrade

Experience gained

Factory Upgrade

Experience gained

Por t 1

1->2

8500

Por t 2

1->2

66000

2->3

11050

2->3

85800

3->4

14365

3->4

111540

4->5

18674

4->5

145002

5->6

24276

5->6

188502

6->7

31558

6->7

245052

6->7

41025

7->8

318567

8->9

53332

8->9

414137

9->10

69331

9->10

538378

Store Upgrade

Experience gained

Store Upgrade

Experience gained

1->2

1800

1->2

4100

2->3

2340

2->3

6150

3->4

3042

3->4

9225

4->5

3954

4->5

13837

5->6

5140

5->6

20755

6->7

6682

6->7

31132

7->8

8686

7->8

46698

8->9

11291

8->9

70047

9->10

14678

9->10

105070

storehouse Upgrade

Experience gained

storehouse Upgrade

Experience gained

1->2

530

1->2

4100

2->3

795

2->3

6150

3->4

1192

3->4

9225

4->5

1788

4->5

13837

5->6

2682

5->6

20755

6->7

4023

6->7

31132

7->8

6034

7->8

46698

8->9

9051

8->9

70047

9->10

13576

9->10

105070

Shipyard Upgrade

Experience gained

Shipyard Upgrade

Experience gained

0->1

470

0->1

3610

1->2

611

1->2

4693

2->3

794

2->3

6100

3->4

1032

3->4

7930

4->5

1341

4->5

10309

5->6

1743

5->6

13401

6->7

2265

6->7

17421

7->8

2944

7->8

22647

8->9

3827

8->9

29441

9->10

4975

9->10

38273

7.4 Collection and production experience

Port

Growth multiples

Port 1

1

Port 2

5

Port 3

25

Port 4

125

Port 5

625

Port 6

3125

Port 7

15625

Port 8

78125

Port 9

390625

Port 10

1953125

Collecting and producing gains 1 time experience in port 1, 5 times experience in port 2, and so on.

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